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Age of Darkness: Final Stand - Level Art & Assets

Level Art & Setdressing. 
Grand Kit, Elosan Ruins Kit. 

Ruins and Grand Walls In collaboration with Outsourcing

Level Art & Setdressing.
Grand Kit, Elosan Ruins Kit.

Ruins and Grand Walls In collaboration with Outsourcing

Level Art & Setdressing
Grand Kit, Paths and Props

Grand Walls in collaboration with Outsourcing

Level Art & Setdressing
Grand Kit, Paths and Props

Grand Walls in collaboration with Outsourcing

Aldering Buildings and Props

Buildings in collaboration with Outsourcing

Aldering Buildings and Props

Buildings in collaboration with Outsourcing

Level Art & setdressing 
Prison Kit & props

Level Art & setdressing
Prison Kit & props

Level Art & Setdressing

Level Art & Setdressing

Boss Arena Level Art & Setdressing
Ritual Crystal, grand building kit 
Terrain and Cliffs by Kyle Chin

Boss Arena Level Art & Setdressing
Ritual Crystal, grand building kit
Terrain and Cliffs by Kyle Chin

Boss Arena
Level Art, setdressing & Boss Model 

Terrain and Cliffs by Kyle Chin

Boss Arena
Level Art, setdressing & Boss Model

Terrain and Cliffs by Kyle Chin

Level Art, setdressing & Props

Terrain and Cliffs by Kyle Chin

Level Art, setdressing & Props

Terrain and Cliffs by Kyle Chin

Level Art, & setdressing 
Destroyed Buildings

Level Art, & setdressing
Destroyed Buildings

Level Art & Setdressing.
Elosan Ruin Kit

Elosan Ruins in collaboration with Outsourcing

Level Art & Setdressing.
Elosan Ruin Kit

Elosan Ruins in collaboration with Outsourcing

Cracked Crystal & Props

Alderin Buildings in collaboration with Dan Hecht and 1518 studios

Cracked Crystal & Props

Alderin Buildings in collaboration with Dan Hecht and 1518 studios

Weaver Building it's FX

Weaver Building it's FX

Destroyed Buildings

Destroyed Buildings

Destroyed Buildings

Destroyed Buildings

Grand Kit

Grand Kit

Prison Kit

Prison Kit

Ritual Crystal

Ritual Crystal

During the development of the game's campaign mode, I helped managing the Level Art and 3D Assets that needed to go in.
This included:

- Working closely with Design over missions, level art & Setdressing
- Playtesting and reviewing Art across campaign.
- Custom Editor testing and pipeline strategies.
- 3D Asset managing, creating, implementing, reviews and touchups.
- Working with Outsourcing on Campaign Buildings.

Additional Credits:

Perry Zielonka - Art Lead and VFX artist on the project. Check out his awesome work https://www.artstation.com/artwork/DvX35R
Derek Pritchard - Lead Animator https://www.artstation.com/derek_pritchard
Valentyn Porada - Concept Artist https://www.artstation.com/runolite
Kyle Chin - Senior Environment Artist https://www.artstation.com/kylechin
Daniel Hecht - Lead Outsource Studio Manager https://www.linkedin.com/in/dan-hecht-b28233/
1518 Studios for campaign outsourced buildings https://www.artstation.com/1518studios
Bruno Mitrov - Technical Artist https://www.artstation.com/brunomitrov
Kaye Simonson - Associate 3D Artist https://www.artstation.com/kaye-simonson
Ruan West - Senior Character Artist https://www.artstation.com/ruanwest
Justin Kirkwood - Character Artist https://www.artstation.com/justinkirkwood
Rhyl Mayes - Senior Technical Artist https://www.artstation.com/rhylm
Ryan McMahon - Art Director https://www.artstation.com/ryanmcmahon
Nick Merrett - Lead Concept Artist https://www.artstation.com/nickmerrett